Running through the first adventure path. Players first task is to find out who murdered a NPC that was supposed to help them. After some brief detective work (hacking a station computer), they decided unilaterally, that one of the two gangs on the station was responsible. (both gangs had got in a fight with the players and said NPC caught in the crossfire) Traveling down to the nightclub run by the gang that they declared to be "evil", they set both a pipebomb and a suitcase bomb. After turning one of the bouncers to paste with a shotgun, our intrepid "heroes" escaped out of the club right before the explosion. End of session because I have to figure out how to rescue the situation and campaign.